VALORANT 9.05 Patch Notes: Agent Tweaks, Ares Buff, and More

VALORANT 9.05 Patch Notes: Agent Tweaks, Ares Buff, and More

Riot Games has dropped the 9.05 patch notes for VALORANT, bringing exciting updates to agents, a buff to the Ares, and a new map entering the rotation. The latest patch also addresses several bugs and gameplay glitches, aiming to enhance the overall experience. Let’s dive into the key changes in the VALORANT 9.05 update.

VALORANT 9.05 Patch Highlights

Agent Updates

Chamber

After receiving multiple changes over previous patches, Chamber is seeing a slight buff this time around. This tweak focuses on giving Chamber more control when setting up and securing territory with his Rendezvous ability. The expanded TP radius opens up fresh strategic possibilities, allowing him to reposition and engage more aggressively.

  • Rendezvous: Teleport radius increased from 13m → 18m

Astra

  • Stars: The number of Stars Astra can deploy has been increased from 4 → 5, boosting her ability to control the map and coordinate team plays.

Stim Mechanics Overhaul

For a long time, players have expressed concerns that combat stims, such as Reyna’s Empress, could mess with aim precision during sprays, making it harder to land shots. Riot Games has finally addressed this by refining how recoil behaves when fire rate is boosted by a stim. With the new update, the recoil pattern now stays consistent with the default fire rate, allowing players to rely on muscle memory even when stimmed. It’s important to note that this adjustment only affects recoil behavior and does not alter the spread reduction.

Omen

  • New Omen’s voice lines and added interaction lines with Viper, Clove, Iso, and Vyse.

Ares Buff

  • Revert crouch benefits nerf from standard 25% back to 40%
  • Crouching is better again and is now the same as Odin.
  • Headshot multiplier adjusted from 2.4 → 2.5
  • This makes an Ares kill in 2 headshots while within 30m when previously it would have done 144 damage.

PC Bug Fixes

Client

  • Fixed an issue where some letters with special characters in Polish, Russian, and Japanese were not returning the correct result when searching using the Search bar in the Spray screen collection page.

Maps

  • Abyss: Fixed a spot where you could land on a ledge that is out of bounds on the map.
  • Lotus: Minor art fixes around the map.
  • Icebox: Fixed a gap where you could shoot through the door frame in A Pipes from Mid Boiler.
  • Sunset: Fixed a gap in the retractable roof above B Boba.
  • Fixed the box at Mid Top to display the correct bullet penetration decals.

The Range

  • Removed a placeholder object in the vista.

Console Updates

Client Updates

  • Progression Screen: The objectives panel on the progression screen will now feature Agent gear if there are open slots. Previously, only Basic Training, Battlepass, and Event Pass were featured and left an open slot if completed.

Gameplay System Updates

  • Added a new Map Cursor Speed slider which will let you speed up or slow down cursor movement on the megamap and maps for Agent abilities (Example: Brimstone’s Sky Smoke).

Map Updates

  • New map: “Breeze” enters Unrated & Swift Play queues.

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