LoL Patch 14. 13 – Information, Date, and More

LoL Patch 14. 13 – Information, Date, and More

With Patch 14. 12 now live, it’s time to look ahead to the next update: LoL Patch 14. 13.

LoL Patch 14. 13 – Upcoming Changes

Patch 14. 12, which was released on June 12, included important changes: The Hall of Legends was updated, and Faker was included in it. To honor the best player in LoL, Riot introduced special bundles, Ahri skins, and an event pass.

As for the gameplay, Patch 14. 12 was aimed at some of the most played champions like Skarner, Rek’Sai, and Twisted Fate to make them balanced. There were also buffs for several champions which are generally regarded as being quite bad, but they are not on the pick-or-ban list.

As the community adapts to these changes, Riot is already looking forward to Patch 14. 13. Here is what is coming next, as Spideraxe, the game designer, has envisioned.

Patch 14. 13 Release Date

According to Riot’s timeline, Patch 14. 13 is expected to be out on Wednesday June 26. This is the 13th patch of the 24 patches that Microsoft intends to release this year.

Anticipated Meta Impact

So far, there are three of them. Varus is probably going to switch to lethality and poke build, not attack speed. Some of these changes will only be felt fully when players implement them in an actual game.

Patch 14. 13 Tentative Changes

CHAMPION CHANGES IN PATCH 14.13

Blitzcrank

W cooldown: 15 seconds ⇒ 10 seconds

Brand

P mana restore: 30 – 50 ⇒ 20 – 40
E base damage: 60 – 180 ⇒ 60 – 160

Gangplank

E slow: 30% – 60% ⇒ 40% – 80%
E slow no longer scales with 25% crit chance

Gragas

Passive heal: 6.5% max HP ⇒ 5.5% max HP

Graves

E armor per stack: 2 – 14 ⇒ 4 – 16

Kalista

Base AD: 61 ⇒ 59
R cooldown: 150 – 90 seconds ⇒ 160 – 120 seconds

Karthus

Q base damage: 43 – 119 ⇒ 40 – 116
Q AP ratio: 35% ⇒ 30%
R AP ratio: 75% ⇒ 70%

Kennen

Base health: 611 ⇒ 580

Lee Sin

Health growth: 105 ⇒ 108
W base shield: 50 – 250 ⇒ 70 – 250

Lissandra

Q AP ratio: 80% ⇒ 85%
W cooldown: 12 – 8 seconds ⇒ 10 – 8 seconds

Miss Fortune

Base AD: 52 ⇒ 55
W passive speed: 25 flat ⇒ 30 – 50
W active speed: 55 – 95 ⇒ 60 – 100
W now grants speed after 4 seconds out of combat and 3 seconds later instead of 5 secs then another 5

Orianna

Base AD increased from 40 to 44

Pantheon

W minimum damage: 50 ⇒ 60

Skarner

Q health damage: 15% max HP ⇒ 10% max HP
Q mana cost: 30 ⇒ 50

Taliyah

Q bonus monster damage: 25 ⇒ 10
Q no longer has a bonus 5% AP ratio vs monsters

Varus

Base AD: 60 ⇒ 57
P now grants 10% attack speed again, increased to 15% against champs (10% – 20% and 40% on live) ⇒ Passive champion attack speed increased to 40% (attack speed ratio still removed)
Passive now increases attack speed cap from 2.5 to 2.7632
P AD and AP now scales with 10% bonus attack speed instead of 1-15/1-30, increased to 15% for champs
Attack speed growth: 4% ⇒ 3.5%
W on-hit base: 7 – 31 ⇒ 7 – 35
W cooldown refund per stack: 12% ⇒ 15% ⇒ 13%
WQ damage: 6 – 14% (level) missing HP ⇒ 6 – 10% (rank) missing HP ⇒ 6 – 14% (rank) missing HP

Xayah

E base damage per feather: 50 – 90 ⇒ 55 – 95
E cooldown: 13 – 9 seconds ⇒ 12 – 8 seconds

Zac

Base armor: 33 ⇒ 35 ⇒ 33
Passive heal: 5% – 8% max HP (R rank) ⇒ 4% – 8% (every level)
System Changes

Dark Harvest

Base damage: 20 – 80 ⇒ 20 flat
Damage per soul: 5 ⇒ 8 ⇒ 9
Cooldown: 45 seconds ⇒ 30 seconds ⇒ 35 seconds ⇒ 40 seconds

Electrocute

Base damage: 30 – 220 ⇒ 50 – 190
Cooldown: 25 – 20 seconds ⇒ 20 seconds flat

Opportunity

Takedown speed increased from 150 to 200 – Passive lethality is now reduced to 60% for ranged champs

UPCOMING SKINS

Rain Shepherd Milio – 1350 RP
Rain Shepherd Fizz – 1350 RP

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League of Legends