With Patch 14. 12 now live, it’s time to look ahead to the next update: LoL Patch 14. 13.
LoL Patch 14. 13 – Upcoming Changes
Patch 14. 12, which was released on June 12, included important changes: The Hall of Legends was updated, and Faker was included in it. To honor the best player in LoL, Riot introduced special bundles, Ahri skins, and an event pass.
As for the gameplay, Patch 14. 12 was aimed at some of the most played champions like Skarner, Rek’Sai, and Twisted Fate to make them balanced. There were also buffs for several champions which are generally regarded as being quite bad, but they are not on the pick-or-ban list.
As the community adapts to these changes, Riot is already looking forward to Patch 14. 13. Here is what is coming next, as Spideraxe, the game designer, has envisioned.
Patch 14. 13 Release Date
According to Riot’s timeline, Patch 14. 13 is expected to be out on Wednesday June 26. This is the 13th patch of the 24 patches that Microsoft intends to release this year.
Anticipated Meta Impact
So far, there are three of them. Varus is probably going to switch to lethality and poke build, not attack speed. Some of these changes will only be felt fully when players implement them in an actual game.
Patch 14. 13 Tentative Changes
CHAMPION CHANGES IN PATCH 14.13
Blitzcrank
W cooldown: 15 seconds ⇒ 10 seconds
Brand
P mana restore: 30 – 50 ⇒ 20 – 40
E base damage: 60 – 180 ⇒ 60 – 160
Gangplank
E slow: 30% – 60% ⇒ 40% – 80%
E slow no longer scales with 25% crit chance
Gragas
Passive heal: 6.5% max HP ⇒ 5.5% max HP
Graves
E armor per stack: 2 – 14 ⇒ 4 – 16
Kalista
Base AD: 61 ⇒ 59
R cooldown: 150 – 90 seconds ⇒ 160 – 120 seconds
Karthus
Q base damage: 43 – 119 ⇒ 40 – 116
Q AP ratio: 35% ⇒ 30%
R AP ratio: 75% ⇒ 70%
Kennen
Base health: 611 ⇒ 580
Lee Sin
Health growth: 105 ⇒ 108
W base shield: 50 – 250 ⇒ 70 – 250
Lissandra
Q AP ratio: 80% ⇒ 85%
W cooldown: 12 – 8 seconds ⇒ 10 – 8 seconds
Miss Fortune
Base AD: 52 ⇒ 55
W passive speed: 25 flat ⇒ 30 – 50
W active speed: 55 – 95 ⇒ 60 – 100
W now grants speed after 4 seconds out of combat and 3 seconds later instead of 5 secs then another 5
Orianna
Base AD increased from 40 to 44
Pantheon
W minimum damage: 50 ⇒ 60
Skarner
Q health damage: 15% max HP ⇒ 10% max HP
Q mana cost: 30 ⇒ 50
Taliyah
Q bonus monster damage: 25 ⇒ 10
Q no longer has a bonus 5% AP ratio vs monsters
Varus
Base AD: 60 ⇒ 57
P now grants 10% attack speed again, increased to 15% against champs (10% – 20% and 40% on live) ⇒ Passive champion attack speed increased to 40% (attack speed ratio still removed)
Passive now increases attack speed cap from 2.5 to 2.7632
P AD and AP now scales with 10% bonus attack speed instead of 1-15/1-30, increased to 15% for champs
Attack speed growth: 4% ⇒ 3.5%
W on-hit base: 7 – 31 ⇒ 7 – 35
W cooldown refund per stack: 12% ⇒ 15% ⇒ 13%
WQ damage: 6 – 14% (level) missing HP ⇒ 6 – 10% (rank) missing HP ⇒ 6 – 14% (rank) missing HP
Xayah
E base damage per feather: 50 – 90 ⇒ 55 – 95
E cooldown: 13 – 9 seconds ⇒ 12 – 8 seconds
Zac
Base armor: 33 ⇒ 35 ⇒ 33
Passive heal: 5% – 8% max HP (R rank) ⇒ 4% – 8% (every level)
System Changes
Dark Harvest
Base damage: 20 – 80 ⇒ 20 flat
Damage per soul: 5 ⇒ 8 ⇒ 9
Cooldown: 45 seconds ⇒ 30 seconds ⇒ 35 seconds ⇒ 40 seconds
Electrocute
Base damage: 30 – 220 ⇒ 50 – 190
Cooldown: 25 – 20 seconds ⇒ 20 seconds flat
Opportunity
Takedown speed increased from 150 to 200 – Passive lethality is now reduced to 60% for ranged champs
UPCOMING SKINS
Rain Shepherd Milio – 1350 RP
Rain Shepherd Fizz – 1350 RP