The 2025 League of Legends Season Begins
The 2025 season of League of Legends is expected to be a turning point. In addition to anticipated shifts in the competitive landscape, players can expect new features and engaging updates such as the introduction of a new epic monster and seasonal themes that further connect players to the game’s lore.
Although the competitive season has not started, Riot Games has provided us with a preview of what is expected in the first patch of the year, LoL Patch 25.S1.1. The update defines the mood for what is expected to be an exciting year for both occasional gamers and competitive players.
While the new format of naming patches may seem a bit strange at first, it does provide a clear vision of the seasonal plan, so that players will not lose sight of the updates. For those who are ready to jump straight into the numbers, Riot game designer Spideraxe has hinted at more numbers that are sure to set the theorycrafters and strategists into a frenzy.
Patch 25.S1.1 Release Date
There is no official patch schedule for 2025 yet, however, it is expected that Patch 25.S1.1 will be released in early January. Wait for the official dates as Riot should release them soon.
LoL Patch 25.S1.1
Micropatch 25.S1.1b
System Nerfs
- Bloody Roses
- Spawn rate from Gloom (Champion Deaths): Slightly reduced
- Spawn rate from Atakhan’s Pit: Slightly reduced
- Armored Advance
- Shield amount: 10 – 140 (based on level) + 4% max HP ⇒ 10 – 120 (based on level) + 4% max HP
- Shield cooldown: 12 seconds ⇒ 15 seconds
- Chainlaced Crushers
- Shield amount: 10 – 140 (based on level) + 4% max HP ⇒ 10 – 120 (based on level) + 4% max HP
- Shield cooldown: 12 seconds ⇒ 15 seconds
- Spellslinger’s Shoes
- Magic penetration: 19 ⇒ 18
- % magic penetration: 10% ⇒ 8%
- Swiftmarch
- Triumphant Sorcerer’s Shoes
- Bonus magic penetration: 4 ⇒ 2
Swiftplay-specific changes
- Seraphine
- Health growth: 90 ⇒ 95
- E damage: 70 – 190 (+50% AP) ⇒ 70 – 210 (+60% AP)
- Vex
- Passive damage AP ratio: 25% ⇒ 40%
- W AP ratio: 30% ⇒ 50%
- Ziggs
- Q damage AP ratio: 65% ⇒ 75%
- W cooldown: 20 – 12 seconds ⇒ 18 – 10 seconds
- Jarvan IV
- Armor growth: 5.2 ⇒ 4.7
- Q damage: 80 – 240 ⇒ 70 – 230
- Kayle
- AS growth: 1.5% ⇒ 1%
- AD growth: 2.5 ⇒ 2
- W MS: 24 – 40% ⇒ 24 – 32%
- Viktor
- Health growth: 100 ⇒ 92
- R damage per tick: 65/105/145 (+45% AP) ⇒ 60/100/140 (+40% AP)
- Atakhan
- Adjusted the thresholds required for Atakhan’s Ruinous form to spawn in Swiftplay
Upcoming Skins
- Radiant Serpent Sett
- Prestige Masque of the Black Rose Katarina
- Masque of the Black Rose Ezreal
- Masque of the Black Rose Samira
- Masque of the Black Rose Renata
- Masque of the Black Rose Elise
- Masque of the Black Rose Vladimir
- Victorious Master Yi
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