In VALORANT, the best and fastest way to gain XP and level up your battle pass is by doing weekly missions. Some players, however, ask themselves whether they can complete these weekly missions while playing Deathmatch. If you have been wondering about this yourself, you are not the only one and we are here to help you.
Is It Possible to Finish VALORANT Weekly Challenges in Deathmatch?
The short answer: Unfortunately, you cannot do weekly missions in Deathmatch. For challenges in this mode, VALORANT does not keep track of the progress of the mission. For example, if your mission is to secure 10 kills in a match, you’ll need to play one of the following modes to complete it:
- Unrated
- Competitive
- Spike Rush
- Swiftplay
But there is a small exception to this rule. However, if a mission has a specific name like Deathmatch, for instance, getting five headshots in Deathmatch mode, then yes, those are Deathmatch only.
Why Don’t Missions Count in Deathmatch?
The reason why Deathmatch does not help in the progress of the mission is in its concept. Deathmatch is a game type where the main and only goal is to get as many kills as possible, without worrying about objectives such as planting the Spike or working with a team. While most weekly missions are based on cooperation and tactical gameplay, which are not so important in Deathmatch.
Furthermore, the possibility of progressing in a mission in Deathmatch could make some of the tasks way too easy to accomplish. For example, a mission that would be easy to complete when it comes to the number of kills in Deathmatch would be much more challenging in Unrated or Competitive, where the emphasis is made on strategy.
Which Modes Do Count?
If you’re looking to grind through your weekly missions efficiently, focus on these modes:
- Unrated: The casual, non-ranked mode that allows players to play VALORANT without the stress of being ranked.
- Competitive: Ranked matches where you are put in a more competitive bracket with players of your own skill level.
- Spike Rush: A faster-paced mode with shorter rounds which is good for those who want quick matches but still with the team-based objectives.
- Swiftplay: A mix of Unrated and Spike Rush, which has less time per match but keeps such mechanics as agent skills and cooperation.
By staying in these modes, you will be able to progress through weekly missions and farm XP much faster. But do not forget that Deathmatch is designed to improve your aim and your reflexes rather than the mission.
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